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#  File     :  /maps/Solo ACU/Solo ACU                                                       #
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#  Author(s):  Manimal (map+lua) + Saya (help) + Ertwyu, BennyMoore, KrimsonStorm (concept)  #
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#  Version  :  6                                                                             #
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#  Date     :  28 avril 2009                                                                 #
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#  Summary  :  Solo ACU Mission Map (SC 1.1.3280 + FA 1.5.3599 compatible)                   #
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Description :
=============

Map Name     : Solo ACU
Map Type     : Mission / Challenge
Map Envir.   : Desert
Author       : Manimal
Concept      : Ertwyu, BennyMoore and CZR_KrimsonStorm
Thanks to    : Saya for his enlightements when I (Manimal) was a total LUA scripts nOOb.
1st rel date : october 2007)


Story :
=======

This is a game type called Solo A.C.U. The story, limited as it is, is that the combatants are
stuck with training A.C.U.s which have limited building capabilities but powerful upgrades.
The attacking player is dropped in enemy territory and must fight to destroy the defender.
There is no support from home either for you or for your enemy. It is just you on your own.

Official Forum : http://forums.gaspowered.com/viewtopic.php?t=15676



FA Solo ACU v1 change log
=========================


28 avril 2009

- Made the map work with both games SC and FA.
- Taken off new FA units that don't match with the mission's rules
- Fixed up tiny script bugs.


28 fvrier 2008

- Mini Base is now independant
- Rebalanced T1PD Build Time


10 octobre 2007

- Fixed up a few tiny bugs 
- Some restructuration in the script 
- cleaned up the script 
- Added a message that informs all players that Attacker's ACU is being transported 
- Reduced the LOCK time so that Attacker player can start giving orders a couple of seconds before ACU is unloaded from transport. 
- Added some buildings as eye candy 
- Restricted the use of the new Tech 2 Bots for Cybran (Attacker) 
- Added a NEW FEATURE that should improve the Gameplay

